- Core Animation Studies: The programme typically starts with foundational courses in animation, covering principles such as drawing, character design, storyboarding, and animation techniques. These courses provide students with a solid understanding of the fundamentals of animation, which are essential for game design.
- Game Design Principles: Students delve into specific courses focusing on game design principles. This includes topics like game mechanics, level design, game dynamics, and player experience. Students learn how to create compelling gameplay experiences and develop the skills needed to design games from concept to completion.
- Programming and Development: A significant portion of the programme is dedicated to teaching programming languages commonly used in game development, such as C++ and C#. Students learn to code game mechanics, implement graphics, handle user input, and work with game engines like Unity or Unreal Engine.
- Graphics and Visual Effects: Understanding graphics and visual effects is crucial for creating immersive gaming experiences. Courses cover the topics like 3D modeling, texturing, lighting, rendering, and special effects. Students learn how to create visually stunning game environments and characters.
- Project-Based Learning: Incorporating project-based learning, students work individually or in teams to develop their own games. These projects allow students to apply the skills and knowledge gained throughout the programme in a practical setting, preparing them for the real-world challenges of game development.
- Elective Courses: Depending on the programme, students may have the opportunity to choose elective courses that align with their interests and career goals.
- Internships and Industry Connections: We offer internships opportunities for students to work with industry professionals on real time projects. These experiences provide valuable networking opportunities and hands-on experience in professional settings.
Upon completion of our B.Sc. Animation programme with a specialization in Game Design and Development, a student will be well-equipped to pursue diverse career paths in the gaming and entertainment industry, including :
- Art Director
- Creative Head
- Concept Artist
- Game Designer
- Level Designer
- Game Programmer
- 3D Modeler
- 2D/3D Animator
- Character Artist
- Visual Effects Artist
- UI/UX Designer
- Game Producer
- Technical Artist
- Game Manager
- Game Tester
SEMESTER – I |
Introduction to Animation |
Game Art – Practical |
Digital Art and Design- Practical |
Introduction to C++ – Practical |
Cartoon Animation – Practical |
Scriptwriting and Storyboarding – Practical |
SEMESTER – II |
Fundamentals of Game Theory |
Advanced Game Art – Practical |
Advanced Cartoon Animation – Practical |
2D Game Design–Practical |
Basic Audio Production – Practical |
Basic Game Programming with C# – Practical |
SEMESTER – III |
Game Engine Fundamentals |
3D Modeling for Games – Practical |
Texturing, Lighting and Rendering – Practical |
UI and UX Design – Practical |
Advanced Game Programming with C# – Practical |
Entrepreneurial Development – Practical |
Advanced Audio Production – Practical |
SEMESTER – IV |
Media Laws and Ethics |
Game Audio Implementation – Practical |
Augmented Reality Production – Practical |
Rigging and Animation – Practical |
Game Development Project – I |
2D Animation Short Film – Practical / |
3D Animation Short Film – Practical |
SEMESTER – V |
Visual Effects – Practical |
Virtual Reality Development – Practical |
Professional Video Editing – Practical |
Social Media Management – Practical |
Game Development Project – II |
SEMESTER – VI |
Portfolio – Show reel Management |
Internship / Project |
Error: the ipanorama item can’t be found
Error: the ipanorama item can’t be found
Error: the ipanorama item can’t be found