Field Visit to Kochi – 19.09.2025

The School of Animation and Media Studies organized a Field Trip to Kochi for the students of III B.Sc. Animation and III B.Sc. Visual Communication. A total of 17 students participated in the trip, comprising 13 students from III B.Sc. Animation and 4 students from III B.Sc. Visual Communication. The trip was accompanied by Mr. A. R. R. Arul Prince Raaj, Assistant Professor, and Mrs. K. Jansirani, Assistant Professor, School of Animation and Media Studies.

The journey began on 18th September 2025, with the students departing from Madurai Periyar Bus Stand at 9:00 PM. On 19th September 2025, the group arrived at Kochi Wonderla Amusement Park at 9:00 AM, where the students experienced a variety of rides and recreational activities. The following day, 20th September 2025, the students visited several significant landmarks, including Hill Palace and Dutch Palace, both renowned for their historical art and architecture, as well as Jew Street and Lulu Mall. These visits provided valuable exposure to historical, cultural, and contemporary commercial spaces, enhancing the students’ learning and observational skills.

The trip concluded on 21st September 2025, with the group returning to Madurai at 8:15 AM. The field trip offered the students a unique opportunity to explore diverse environments, gain practical insights, and strengthen camaraderie among peers, contributing significantly to their overall educational experience.

 

BATTLE OF GAMES: STUDENT SHOWCASE – 10.01.2026

The D. P. Roy Choudhury Association of the School of Animation and Media Studies, SLCS, has successfully organized the game event “Battle of Games: Student Showcase” on 10th January 2026 at Animation Academic Lab – 3 from 12:40 PM to 1:30 PM. A total of 21 students from B.Sc. Animation (Game Design and Development Specialization) actively participated in the event. The program was conducted with the objective of providing a platform for students to showcase their developed games, demonstrate creativity and technical skills, receive constructive feedback, and promote innovation through peer learning.

The session commenced with a warm welcome speech delivered by Mr. Venu Madhavan K, setting a positive tone for the program. The event was smoothly hosted by Ms. Vinothini C, who efficiently coordinated the flow of activities. The program concluded with a vote of thanks (valedictory address) given by Mr. Paramesh M expressing gratitude to all participants and organizers.

The event featured presentations and demonstrations of student-developed games, where participants exhibited originality, technical proficiency, and design thinking. The session encouraged interaction, discussion, and knowledge sharing among students. The event was well-organized and received positive feedback from the participants. Overall, “Battle of Games: Student Showcase” was a successful initiative that enhanced students’ confidence, practical exposure, and presentation skills.

BATTLE OF GAMES: STUDENT SHOWCASE – 20.12.2025

The D. P. Roy Choudhury Association of the School of Animation and Media Studies, SLCS, successfully organized the game event “Battle of Games: Student Showcase” on 10th January 2026 at Animation Academic Lab – 3 from 12:40 PM to 1:30 PM. A total of 21 students from B.Sc. Animation (Game Design and Development Specialization) actively participated in the event. The program was conducted with the objectives of providing a platform for students to showcase their developed games, demonstrate creativity and technical skills, receive constructive feedback, and promote innovation through peer learning.

The session commenced with a warm welcome speech delivered by Mr. Venu Madhavan K from II B.Sc. Animation (Game Design and Development Specialization), setting a positive tone for the program. The event was smoothly hosted by Ms. Vinothini C from II B.Sc. Animation (Game Design and Development Specialization), who efficiently coordinated the flow of activities. The program concluded with a vote of thanks (valedictory address) given by Mr. Paramesh M from I B.Sc. Animation (Game Design and Development Specialization) expressing gratitude to all participants and organizers.

The event featured presentations and demonstrations of student-developed games, where participants exhibited originality, technical proficiency, and design thinking. The session encouraged interaction, discussion, and knowledge sharing among students. The event was well-organized and received positive feedback from the participants. Overall, “Battle of Games: Student Showcase” was a successful initiative that enhanced students’ confidence, practical exposure, and presentation skills.

THE GAMING ARENA – 29.11.2025

The D. P. Roy Choudhury Association of the School of Animation and Media Studies, SLCS, successfully organized the game event “The Gaming Arena” on 29th November 2025 at Animation Academic Lab – 2 from 12:40 PM to 2:00 PM.A total of 21 students from B.Sc. Animation (Game Design and Development Specialization) actively participated in the event. The program was conducted with the objective of creating a competitive and engaging platform for students to showcase their gaming and game design skills, while enhancing strategic thinking and teamwork.

The session commenced with a warm welcome speech delivered by Mr. Hariraam T from II B.Sc. Animation (Game Design and Development Specialization), setting a positive tone for the program. The event was smoothly hosted by Mr. Rajkumar R from II B.Sc. Animation (Game Design and Development Specialization), who efficiently coordinated the flow of activities. The program concluded with a vote of thanks (valedictory address) given by Mr. Paramesh M from I B.Sc. Animation (Game Design and Development Specialization) expressing gratitude to all participants and organizers.

The event featured interactive gaming challenges and competitive activities where students demonstrated enthusiasm, creativity, and collaboration. Participants actively engaged throughout the session and displayed strong interest in gaming and design practices. The event was well-organized and received positive feedback from the participants. Overall, “The Gaming Arena” was a successful initiative that contributed to student engagement, skill enhancement, and practical exposure.

FILM SCREENING – 29.11.2025

The Medius Coronet Association of the School of Animation and Media Studies organised an “film screening” session of the Animation film “K-Pop and the Demon Hunters” on 29.11.2025 from 12.40 PM to 1.30 PM for the students of First and Second year of B.Sc. Animation (Visual Effects and Film production Specialization) and Final year students of B.Sc. Visual Communication (Film and Television Production Specialization) at Animation Academic Lab – 2 (S47). Mr.S.Naveen Kumar, Assistant Professor, School of Animation and Media Studies decode the movie and help the students to do analysis.

The film follows a globally famous K-pop girl group who secretly live double lives not just as pop idols, but as elite demon hunters. While they perform sold-out concerts and maintain their glamorous public image, they also protect the world from hidden supernatural threats.

Their biggest challenge comes when they face a rival force: a mysterious boy band made up of demons in disguise. These enemies use music, charm, and fame to manipulate fans and gain power, setting up a clash between the two groups.

KPop Demon Hunters’s desire for education and play, and his journey to escape his bonded labor. It also encourages critical thinking about societal issues by showcasing how cultural differences and awareness can challenge dominant narratives of oppression.

Workshop on “From Pen to Tablet: A Journey in Line Art Techniques

The School of Animation and Media Studies organized a workshop titled “From Pen to Tablet: A Journey in Line Art Techniques” on December 3, 2024, for its students. The session was conducted by Mr. M. Rathina Basker, a renowned cartographer and artist celebrated for his extensive work in documenting the sculptures of Pudumandapam through line art. Over eight years, he meticulously illustrated the intricate sculptures, culminating in the publication of his book “Monoliths of Madurai Pudumandapam: Line Art Illustration.” His artistic journey and creative process formed the core of this inspiring workshop.

A total of 63 students participated in the event. During the session, Mr. M. Rathina Basker shared his artistic experiences, emphasizing the evolution of line art from traditional pen-and-paper techniques to modern digital tools. He discussed various aspects of line art, including composition, perspective, detailing, and storytelling through visual art. Demonstrating live drawing techniques, he explained how to maintain precision and artistic expression while transitioning between traditional and digital mediums. He also highlighted the importance of patience, practice, and perseverance in mastering intricate art forms like line drawing.

The workshop offered an invaluable learning experience by blending artistic storytelling with practical demonstrations. Students gained insight into creating detailed artwork using both conventional and digital tools, inspiring them to explore line art as a powerful visual medium. The session concluded with an interactive Q&A, where students discussed artistic challenges, career prospects in illustration, and the cultural significance of documenting heritage through art.

Alumni Interaction cum Career Counselling Session on “Understanding Corporate Etiquette”

The School of Animation and Media Studies (SAMS) at Subbalakshmi Lakshmipathy College of Science (SLCS) organized an Alumni Interaction cum Career Counselling Session on “Understanding Corporate Etiquette” on 05.10.2024. A total of 59 students from II B.Sc. Animation, II B.Sc. Visual Communication, III B.Sc. Animation and III B.Sc.Visual Communication participated in the session. Led by Mr. Ajith Kumar P., Director of Anugrha Design Solution Pvt Ltd, the session aimed to equip students with essential skills for professional environments, focusing on areas like communication, office decorum, and workplace etiquette. As an alumnus, Mr. Ajith Kumar shared valuable insights on adaptability, teamwork, and professionalism, illustrated through real-world scenarios.

Mr. Ajith also shared the inspiring story of Dr. G. Venkataswamy, founder of Aravind Eye Hospitals. Despite severe rheumatoid arthritis that left him bedridden, Dr. V. went on to perform over one hundred thousand eye surgeries, exemplifying resilience and dedication. Through this story, Mr. Ajith emphasized the power of perseverance and a commitment to service, encouraging students to adopt these values.

The session received overwhelmingly positive feedback, with students appreciating the practical advice. They left with a clearer understanding of corporate expectations, feeling better prepared to transition from academic life to professional careers

SLCS – SAMAAJ SEVA – EXTENSION ACTIVITY LEARN WITH COLORS: WATER COLOR SESSION FOR SCHOOL CHILDREN

“D. P. Roy Choudhury Association” and “Medius Corrnet” organized a Drawing Competition entitled Learn with Colors: Drawing Session for School Children on June 13, 2024 at Villapuram – Little Diamond Matriculation School, Madurai, from 10:00 am to 01:00 pm. Organized by School of Animation and Media Studies, the event aimed to foster creativity, artistic expression, and a sense of community among young learners.

             The classes were held on 13-07-24 enthusiastic participation from accommodating 50 students from Little Diamond Matriculation School – Villapuram. Students from various age groups the primary objective of these classes was to introduce students to foundational techniques in both traditional water color painting and digital art using Adobe Photoshop. Throughout the course, students engaged in hands-on activities, and interactive learning sessions designed to enhance their artistic skills and technical proficiency. In the water color painting sessions, students learned basic techniques such as brush strokes, color mixing, and composition. Painting styles and created their own artworks, developing confidence in their artistic abilities. The Painting works for Little Diamond Matriculation School, students was a resounding success, celebrating the artistic talents and achievements of young learners. Totally 32 students from III B.Sc., Animation, 3 Students from PG Diploma in Animation Techniques and 14 students from III B.Sc., Visual Communication (49 Students) along with 2 faculty members were participated in the event.

 

 

SLCS – SAMAAJ SEVA – EXTENSION ACTIVITY CANVAS OF DREAMS: RURAL CHILDREN’S DRAWING COMPETITION

D.P. Roy Choudhury Association organized a Drawing Competition entitled “Canvas of Dreams: Rural Children’s Drawing Competition” for the government school students was held on June 27, 2024 at Solankuruni- Government School, Madurai, from 2:00 pm to 4:30 pm. Organized by School of Animation and Media Studies, the event aimed to foster creativity, artistic expression, and a sense of community among young learners.

      The competition saw enthusiastic participation from 80 students in that government school. Students from various age groups showcased their talent and imagination through vibrant and thought-provoking artworks.  Participants were given the freedom to choose from a range of themes, including nature, culture, unity, and innovation. The artworks exhibited a remarkable diversity of interpretations, highlighting the students’ unique perspectives and creativity. The top artworks captivated the audience with their originality and artistic merit. Recognition was also given to participants whose works demonstrated exceptional effort and improvement.

        The drawing competition not only provided a platform for artistic expression but also promoted camaraderie and healthy competition among students. It encouraged them to explore their creativity and express their thoughts through art, fostering a deeper appreciation for cultural diversity and environmental conservation. The drawing competition for government school students was a resounding success, celebrating the artistic talents and achievements of young learners. Totally 23 students from II Animation and 2 faculty members were participated in the event.

Photography Club Farewell

During its operational tenure from 20.07.2024 to 08.02.2025, The Photography Club successfully met its core objective: to establish a dedicated, dynamic platform for visual arts. Our impact extended across three key areas:

  1. Technical Proficiency: Through tailored workshops, members achieved measurable improvements in areas like manual camera control, studio lighting techniques, and professional post-production workflows
  2. Campus Engagement: The club became the primary visual documentation unit for major institutional events, significantly enhancing the professional look of the institution’s promotional materials and archives.
  3. Community Building: We successfully fostered a collaborative creative atmosphere, resulting in mentorship opportunities between senior and junior students and the cultivation of a critical eye among participants.