The HEN Association of the Department of Marine Catering and Hotel Management organized a Team-Building activity on 17 October 2026 at the Training Restaurant from 12:40 p.m. to 1:30 p.m. The activity aimed to develop teamwork, communication, coordination, leadership, and problem- solving skills among students. Students participated enthusiastically in the game, working together to complete the assigned tasks. The activity encouraged mutual support, cooperation, and effective communication among team members. The session provided students with an opportunity to improve their interpersonal skills and understand the importance of teamwork in the hospitality industry, where coordination and cooperation are essential for successful operations.
VALUE ADDED COURSE (VAC) – REPORT
The Department of Computer Science (Artificial Intelligence & Machine Learning)conducted a Value-Added Course on Python Programming for the studentsof I B.Sc CS(AI & ML) from 12/10/2026 to 16/10/2026 to familiarize them with the essential principles of computer programming and strengthen their practical computing abilities. The programme was intended to develop students’ understanding of programming logic and provide them with the basic skills required to create simple applications using Python. The course introduced students to the Python programming environment, its syntax, keywords, indentation, and the execution of basic programs. Students learned how to declare variables, work with different data types, use arithmetic and logical operators, and perform input and output operations. The sessions also covered conditional statements for decision-making and looping constructs for repetitive tasks. Special attention was given to the use of lists and dictionaries for data organization, string operations for text processing, and user-defined functions for modular programming. Students were also introduced to basic error identification, debugging techniques, and exception handling to improve the reliability of their programs. The practical component of the course encouraged students to develop small programs based on simple real-life problems, such as performing mathematical calculations, checking conditions, generating sequences, manipulating strings, and processing collections of data. Through guided coding exercises, students gained experience in identifying errors, correcting program logic, and obtaining the expected output. These activities helped bridge the gap between theoretical understanding and practical application. The course enabled the participating students to acquire essential programming knowledge and improve their confidence in approaching computational problems systematically. It also fostered creativity, analytical thinking, self-learning, and an interest in exploring advanced programming concepts. The successful conduct of the Value-Added Course enriched the students’ learning experience beyond the prescribed curriculum and supported their skill enhancement and academic enrichment. Totally 43 students attended the training and get benefitted.
VALUE ADDED COURSE (VAC) – REPORT
The Department of Computer Science (Data Science & Analytics) organized a Value-Added Course on Python Programming for the students of I B.ScCS(DSA)from 12/10/2026 to 16/10/2026 with the aim of introducing students to the fundamentals of programming and enhancing their technical and problem-solving skills. The course was designed to provide basic knowledge of Python, a simple, versatile, and widely used programming language in fields such as software development, data science, artificial intelligence, and automation. The course covered the basic concepts of Python programming, including its features, applications, syntax, and execution of programs. Students were introduced to variables, identifiers, data types such as integers, floats, strings, and Boolean values, along with operators and expressions. The sessions also focused on input and output functions, decision-making statements such as if, if-else, and if-elif-else, and looping statements such as for and while. Students learned about basic data structures, including lists, tuples, sets, and dictionaries, as well as string manipulation, indexing, and slicing. The course further introduced functions, arguments, return values, and basic exception handling using try and except. Practical sessions enabled students to write, execute, and debug simple Python programs. Exercises involving arithmetic operations, conditional statements, loops, and functions helped students apply theoretical concepts to practical problems. These activities promoted logical reasoning, computational thinking, analytical skills, and independent learning among the participants. On completion of the course, students gained foundational knowledge of Python programming and developed the confidence to write and execute simple programs. The programme enhanced their digital literacy and programming skills while creating awareness of the applications of Python in emerging technological domains. Overall, the Value-Added Course provided a valuable learning experience for the students, supplemented the regular curriculum, and contributed to skill development and employability enhancement. Totally 40 students attended the training and get benefitted.
Value Added Course on “Financial Literacy and Money Management” from 12.10.2026 to 16.10.2026
The Department of B.Com (Honours) – ACCA, Subbalakshmi Lakshmipathy College of Science (SLCS), Madurai, conducted a Value Added Course on “Financial Literacy and Money Management” from12.10.20 to 16.10.26 at Hall No. S1, Subbalakshmi Block, for the II and III Year B.Com (Honours) – ACCA students. The sessions were handled by Mr . G. Ganesh Balaji, Tutor, International Skill Development Corporation (ISDC), Bangalore who provided valuable insights into financial literacy and effective money management practices. The primary objective of the course was to enhance students’ understanding of personal finance, financial planning, and responsible money management. The sessions focused on developing students’ knowledge of budgeting, saving, investment options, banking services, and financial decision-making. The course also aimed to create awareness about the importance of financial discipline, expenditure control, emergency funds, and long-term financial planning. The sessions helped students understand how to manage their income and expenses effectively, develop healthy saving habits, evaluate investment opportunities, and make informed financial decisions. Students also gained awareness of the importance of financial security, risk management, and responsible borrowing in achieving their financial goals. The practical insights shared during the programme enabled students to relate financial concepts to real-life situations and develop essential money management skills. The course was highly informative and beneficial, equipping students with the knowledge and confidence required to manage their personal finances effectively. A total of 29 students actively participated in the programme and benefited from the knowledge, guidance, and practical insights shared by the resource person.
NETKINGS ASSOCIATION ACTIVITY – PAPER PRESENTATION ON CLOUD SECURITY
The Department of B.Sc. Networking (Specialization in Cloud Computing), in association with the Netkings Association of Subbalakshmi Lakshmipathy College of Science (Autonomous), organized a Paper Presentation on “Cloud Security” on 17.10.2026 from 12:40 p.m. to 1:30 p.m. at the Windows Server Lab (F3).The programme aimed to enhance students’ knowledge of cloud security concepts, emerging cyber security challenges, and the importance of protecting data and applications in cloud environments. The activity provided a platform for students to present their ideas, explore innovative security solutions, and develop their research, communication, and presentation skills. The presentation covered important aspects of cloud security, including data confidentiality, data integrity, authentication, access control, encryption, threat detection, and secure cloud storage. Students discussed common security risks such as data breaches, unauthorized access, malware attacks, and privacy concerns, along with preventive measures and best practices for securing cloud-based resources. The activity encouraged students to connect theoretical knowledge with practical applications and understand the significance of cyber security in modern cloud computing environments. It also promoted critical thinking, teamwork, technical knowledge, and confidence in presenting technical concepts. The programme concluded with an emphasis on the importance of continuous learning and adopting effective security practices to build a safer digital environment. Overall, the activity was informative and beneficial in strengthening students’ understanding of cloud security and encouraging their interest in emerging networking and cyber security technologies.
VALUE ADDED COURSE REPORT
The Department of Computer Science (Security System Specialization) organized a Value Added Course on “CompTIA Security+” for the students of I B.Sc. Computer Science (SSS), Batch 2026–2029, during the academic year 2026–2027. The course was conducted to provide students with fundamental knowledge of cybersecurity, network security, threat identification, risk management, and security operations. The sessions were handled by Mr. Aravindraj, Vectra Tecnosoft, who shared his valuable industry knowledge and expertise with the students. During the course, students were introduced to the fundamental concepts of cybersecurity, including security principles, common cyber threats, malware, phishing, and social engineering. They learned about network security technologies such as firewalls, Virtual Private Networks (VPNs), and intrusion detection systems. The sessions also covered vulnerability assessment, risk analysis, password security, authentication methods, access control, and encryption techniques. Industry-oriented explanations and practical examples helped students understand the importance of protecting digital information and identifying potential security threats. Students gained awareness of security monitoring, incident response, data protection, and basic cybersecurity practices. Overall, the Value Added Course was informative and beneficial to the students. It enhanced their understanding of cybersecurity fundamentals and provided valuable exposure to industry practices, security technologies, and career opportunities in the cybersecurity domain. Totally 26 Students had benefited.
VALUE-ADDED COURSE ON “CINECRAFT 2026”
The School of Animation and Media Studies, Subbalakshmi Lakshmipathy College of Science, organized a Value-Added Course titled “CineCraft 2026” from 12th October 2026 to 16th October 2026, between 8:50 a.m. and 1:30 p.m., at the Chroma Lab. The course was conducted for I B.Sc. Animation (VFX) students to enhance their creative skills, artistic expression, and understanding of performance-based media. The programme featured Mr. R. Suresh Kumar, Theatre Artist, Folk Dance Trainer, and Mime Trainer at Government Model School, Virudhunagar District, as the resource person. His expertise in theatre, folk dance, and mime provided students with valuable insights into the art of performance and creative communication. The course focused on acting, performance techniques, body language, facial expressions, mime, folk dance, and stage presence. Through practical demonstrations and interactive activities, students were encouraged to explore different forms of artistic expression and understand how performance contributes to visual storytelling and cinematic presentation. The sessions helped students develop confidence, improve their communication skills, and understand the importance of movement, gesture, emotion, and expression in character portrayal. The programme also introduced students to the relationship between traditional performing arts and contemporary media production, encouraging them to incorporate performance techniques into their animation and visual effects projects.
Media Craft 2026 (Sound,capture,Design)
The School of Animation and Media Studies (SAMS), Subbalakshmi Lakshmipathy College of Science, Madurai, organized a five-day Value Added Course titled “Media Craft 2026” from 5 October to 9 October 2026 for the II B.Sc. Animation (VFX & GDD) students. The programme was conducted from 8:50 a.m. to 1:30 p.m. at the Audio Lab, with the participation of 21 students. The course aimed to enhance students’ practical knowledge and technical skills in media production, focusing on sound, capture, and design. The resource person for the programme was Mr. Paranitharan, Audio Engineer at Alpha Recording Inn, Madurai. With his professional experience in audio engineering and media production, he provided students with valuable insights into industry practices and technical workflows. The sessions aimed to familiarize students with the fundamentals of sound recording, audio production, media capture, and creative design. The programme also emphasized the importance of technical precision, creativity, and the effective use of media production tools in developing professional-quality content. The course provided students with an opportunity to understand the practical applications of media technology and the importance of sound and visual elements in animation and media production. It encouraged them to develop their creative abilities, improve their technical competencies, and gain awareness of industry expectations. Overall, Media Craft 2026 was a valuable learning experience for the 21 participating students. The guidance and professional insights shared by Mr. Paranitharan helped students gain exposure to industry-oriented practices and understand the significance of technical and creative skills in media production. The programme contributed to enhancing students’ practical knowledge, confidence, and career readiness in the creative media industry.
“Screenplay and Cinematic Language: Bhagyaraj – Balu Mahendra”- 26. 09.2026
The Medius Coronet Association under the School of Animation and Media Studies organized an insightful technical discussion session titled "Screenplay and Cinematic Language: Bhagyaraj – Balu Mahendra" on September 26.09.2026 at 12.40 AM in Animation Lab-1, The 50-minute session aimed to provide 40 participating B.Sc. Animation (VFX & Film Production Specialization) students with a critical understanding of how screenplay structure and visual storytelling shape cinema. purely visual cinematic grammar (framing, natural lighting, atmosphere), To analyze two distinct pillars of Tamil cinema—K. Bhagyaraj and Balu Mahendra—as case studies in director intent and camera placement.To contrast narrative mechanics (dialogue, plot beats, comedic timing) with purely visual cinematic grammar (framing, natural lighting, atmosphere). VFX and film production students evaluate how pre-production writing directly influences post-production execution and visual tone. Analyze two distinct pillars of Tamil cinema—K. Bhagyaraj and Balu Mahendra—as case studies in director intent and camera placement.
The session successfully broadened the students' understanding of storytelling techniques. The participants gained practical insights into balancing screenplay structure with visual framing, helping them integrate both narrative depth and technical design into their B.Sc. Animation and Film Production projects.
BATTLEGROUND: BGMI CLASH 2026 – 26.09.2026
The D. P. Roy Choudhury Association successfully organized “BATTLEGROUND: BGMI CLASH 2026”, a team-based gaming competition on BGMI, for the B.Sc. Animation (Specialization in Game Design) students on 26/09/2026. The event, whose name conveyed the chaos and overwhelming firepower of the game itself, gave students a platform to test their reflexes, strategy, and teamwork in a fast-paced competitive format. A total of 19 students participated in the programme, making the event a great success. Teams were formed across the II and III year Game Design students, who competed against one another in knockout rounds of BGMI, with points awarded for accuracy, speed, and survival. The competition saw intense rounds of close combat, with teams eliminating one another until the final showdown. The team of Mr. Hariraam T, Mr. Logaprasath, and Ms. Vinothini, all from III B.Sc. Animation (Game Design), emerged as the winning team, displaying sharp reflexes and strong coordination throughout the event. The winning team was felicitated by the faculty in-charge, who also encouraged all participants for their enthusiasm and sportsmanship. Faculty members appreciated the association's initiative in organizing an engaging, skill-based event that went beyond the classroom and strengthened camaraderie among students. The event concluded with an interactive session where students shared feedback and suggested ideas for future gaming and technical competitions to be organized by the association. Overall, BATTLEGROUND: BGMI CLASH 2026 was conducted successfully with 20 participants. The event added an exciting, competitive dimension to the D. P. Roy Choudhury Association's calendar and reinforced its objective of encouraging innovation, active participation, and skill-building among B.Sc. Animation (Game Design) students throughout the academic year.










